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 Toon builds

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PostSubject: Toon builds   Sat Sep 28, 2013 1:17 pm

Hey guys, i have not really played UO for a few years, so im having a great time playing on the shard.

I have not done this for a while, im almost ready to start making some hunting toon's. Thought i might put some builds up here, to get some input, suggestions.

Shard Skill Cap is 750
Stat Cap is 225 (Max 120 in any given stat)

Starting with a mage.
55 Str
70 Dex
100 Int

120 Magery
120 Resisting Spells
110 Evaluating Intelligence

100 Healing
100 Scribe
100 Parry
100 Meditation


Here is an Archer
Str 80
Dex 120
Int 25

120 Archery
120 Tatics
120 Anatomy
120 Resisting Spells

100 Bushido
100 Healing
70 Chivalry

If anyone wants to share any builds, or offer input, please do.
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Jerry the Miner
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Posts : 114
Join date : 2013-06-24

PostSubject: Re: Toon builds   Sat Sep 28, 2013 4:58 pm

Id go 80 dex if you're going to choose parry. I haven't played a Parry Mage in a very long time, but when i did the cutoff was 80 for max parry efficiency, i think below that it is severely skewed (Think exponential loss as you get less than 80). Maybe have a look at getting wrestling or anatomy on your mage? I think with Anatomy you get a significant defensive bonus, and with wrestling you can para/disarm also.

Archer looks great Very Happy

55 Str is also killer, you will struggle alot with that, most people/monsters could one combo you which is never fun.

120 resist spells is also useless unless your an intense pvper, wouldn't bother with it. at GM resist para lasts 0 seconds anyways. Would be much better off putting it into Eval Int, which should always be as high as possible for a mage.

Some other thoughts:

*Bard/Mage
-Magery
-Eval
-Med
-Resist
-Music
-Provo/Disco (or both)
-Optional- Wrestling?

*Necro/Mage (Great for spawning)
-Mage
-Eval
-Necro
-Spirit Speak
-Resist
-Meditation
-Scribe/Wrestle/Poisoning/Parry/Whatever


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PostSubject: Re: Toon builds   Sat Sep 28, 2013 11:20 pm

Thanks mate Smile
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